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Go Goroutines & Channels Cheat Sheet

Go Goroutines & Channels Cheat Sheet

Covers launching goroutines with the go keyword, sending and receiving on channels, buffered versus unbuffered channels, and select statements.

2 PagesIntermediateApr 15, 2026

Basic Goroutines

Starting concurrent work with the go keyword.

go
func sayHello() {    fmt.Println("Hello from goroutine")}func main() {    go sayHello()                       // Starts a new goroutine (non-blocking)    time.Sleep(100 * time.Millisecond)  // Naive wait; use sync primitives in real code}

Channels

Typed pipes for communicating between goroutines.

go
ch := make(chan int)          // Unbuffered channelgo func() {    ch <- 42                  // Send value (blocks until received)}()value := <-ch                 // Receive value (blocks until sent)buffered := make(chan string, 3)  // Buffered channel, capacity 3buffered <- "a"buffered <- "b"close(buffered)               // Close when no more values will be sentfor v := range buffered {     // Range reads until the channel is closed    fmt.Println(v)}

sync.WaitGroup & select

Waiting for goroutines and multiplexing channel operations.

go
var wg sync.WaitGroupfor i := 0; i < 3; i++ {    wg.Add(1)    go func(id int) {        defer wg.Done()        fmt.Println("worker", id)    }(i)}wg.Wait()                     // Block until all goroutines call Done()select {case msg := <-ch1:    fmt.Println("from ch1:", msg)case msg := <-ch2:    fmt.Println("from ch2:", msg)case <-time.After(1 * time.Second):    fmt.Println("timeout")default:    fmt.Println("no message ready")}

Concepts

Vocabulary for Go's concurrency model.

  • go keyword- Launches a function call as a new lightweight goroutine, managed by the Go runtime
  • Unbuffered channel- Send blocks until a receiver is ready (a synchronous handoff)
  • Buffered channel- Send blocks only once the buffer is full
  • close(ch)- Signals no more values will be sent; receiving from a closed channel returns the zero value and false
  • sync.WaitGroup- Waits for a collection of goroutines to finish (Add/Done/Wait)
  • sync.Mutex- Protects shared state from concurrent access (Lock/Unlock)
  • select- Waits on multiple channel operations, choosing pseudo-randomly if more than one is ready

context.Context for Cancellation & Timeouts

The idiomatic way to propagate cancellation and deadlines across goroutines.

go
func fetch(ctx context.Context, url string) error {    ctx, cancel := context.WithTimeout(ctx, 2*time.Second)    defer cancel()    req, err := http.NewRequestWithContext(ctx, http.MethodGet, url, nil)    if err != nil {        return err    }    resp, err := http.DefaultClient.Do(req)    if err != nil {        return err   // ctx.Err() would be context.DeadlineExceeded on timeout    }    defer resp.Body.Close()    return nil}func worker(ctx context.Context, jobs <-chan int) {    for {        select {        case <-ctx.Done():            fmt.Println("cancelled:", ctx.Err())            return        case j, ok := <-jobs:            if !ok {                return            }            fmt.Println("processing", j)        }    }}

Worker Pool Pattern

Bounding concurrency while fanning work out across a fixed number of goroutines.

go
func workerPool(jobs <-chan int, results chan<- int, numWorkers int) {    var wg sync.WaitGroup    for w := 0; w < numWorkers; w++ {        wg.Add(1)        go func(id int) {            defer wg.Done()            for j := range jobs {              // Exits when jobs channel is closed and drained                results <- j * j            }        }(w)    }    go func() {        wg.Wait()        close(results)                          // Safe to close: only after all workers finish    }()}// Usagejobs := make(chan int, 100)results := make(chan int, 100)workerPool(jobs, results, 4)for i := 1; i <= 10; i++ {    jobs <- i}close(jobs)for r := range results {    fmt.Println(r)}

errgroup for Concurrent Error Handling

Running goroutines that can fail and propagating the first error with cancellation.

go
import "golang.org/x/sync/errgroup"func fetchAll(ctx context.Context, urls []string) ([]string, error) {    g, ctx := errgroup.WithContext(ctx)    results := make([]string, len(urls))    for i, url := range urls {        i, url := i, url                        // Capture loop variables (pre-Go 1.22)        g.Go(func() error {            body, err := fetchOne(ctx, url)            if err != nil {                return err                       // First non-nil error cancels the group's ctx            }            results[i] = body            return nil        })    }    if err := g.Wait(); err != nil {        return nil, err    }    return results, nil}

sync.Once, sync.RWMutex & atomic

Lower-level synchronization primitives for hot paths where a channel is overkill.

go
var (    once     sync.Once    instance *Config)func GetConfig() *Config {    once.Do(func() {                 // Guaranteed to run exactly once, even under concurrent calls        instance = loadConfig()    })    return instance}type Counter struct {    mu    sync.RWMutex    value int}func (c *Counter) Read() int {    c.mu.RLock()                     // Multiple readers can hold the lock simultaneously    defer c.mu.RUnlock()    return c.value}var hits int64func RecordHit() {    atomic.AddInt64(&hits, 1)        // Lock-free increment, cheaper than a mutex for simple counters}

Pipeline Pattern with Directional Channels

Composing stages that each read from and write to typed, directional channels.

go
func generate(nums ...int) <-chan int {          // Returns a receive-only channel    out := make(chan int)    go func() {        defer close(out)        for _, n := range nums {            out <- n        }    }()    return out}func square(in <-chan int) <-chan int {          // Receive-only in, receive-only out    out := make(chan int)    go func() {        defer close(out)        for n := range in {            out <- n * n        }    }()    return out}// Chain stages: generate -> square -> squarefor v := range square(square(generate(2, 3, 4))) {    fmt.Println(v)   // 16, 81, 256}

Concurrency Gotchas & Diagnostics

Mistakes that compile fine but fail (or deadlock) at runtime.

  • Loop variable capture- Pre-Go 1.22, goroutines closing over a loop variable share one address; shadow it with i := i inside the loop
  • -race flag- go run -race / go test -race instruments the binary to detect data races at runtime; use it in CI
  • Sending on a closed channel- Panics immediately; only the sender should ever close a channel, never the receiver
  • Double close- Closing an already-closed channel panics; guard with sync.Once if multiple goroutines might close it
  • Nil channel- Send/receive on a nil channel blocks forever; useful in select to disable a case dynamically
  • Goroutine leak- A goroutine blocked forever on a channel nobody writes to (or reads from) never gets garbage collected
  • GOMAXPROCS- Controls how many OS threads can execute Go code simultaneously; defaults to the number of CPU cores
Pro Tip

"Don't communicate by sharing memory; share memory by communicating" — prefer channels to pass ownership of data between goroutines instead of protecting shared variables with mutexes wherever practical.

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