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# AI-Generated Lesson: Sorting Algorithms
def quicksort(arr):
if len(arr) <= 1:
return arr
pivot = arr[len(arr) // 2]
left = [x for x in arr if x < pivot]
right = [x for x in arr if x > pivot]
return quicksort(left) + [pivot] + quicksort(right)
# ✅ AI Review: O(n log n) average — great work!A complete learning ecosystem built from the ground up with AI at the core — not bolted on as an afterthought.
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AI Lesson
Data Structures via Game Inventory
Understand hash maps and arrays by modelling a game inventory system. Each item slot maps directly to a key-value store — exactly how Python dicts work.
# Game inventory using a dict (hash map)
inventory = {
"sword": {"damage": 45, "qty": 1},
"potion": {"heal": 50, "qty": 12},
}
def use_item(name: str) -> str:
item = inventory.get(name) # O(1) lookup
if item and item["qty"] > 0:
item["qty"] -= 1
return f"Used {name}!"
return "Item not found."This example was generated by Claude AI specifically for gaming enthusiasts.
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