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C# Records & Pattern Matching Cheat Sheet

C# Records & Pattern Matching Cheat Sheet

Explains C# records for immutable value-based types, the with expression, and modern pattern matching including property and positional patterns.

2 PagesAdvancedMar 22, 2026

Records

Immutable, value-equal reference and value types.

csharp
public record Point(int X, int Y);              // Positional record, immutable by defaultvar p1 = new Point(1, 2);var p2 = new Point(1, 2);Console.WriteLine(p1 == p2);                     // True: value-based equalityvar p3 = p1 with { Y = 5 };                      // Non-destructive mutation: copies p1, changes YConsole.WriteLine(p3);                           // Point { X = 1, Y = 5 } (auto ToString)public record class Person(string Name, int Age); // record class (reference type, the default)public record struct Coord(double Lat, double Lng); // record struct (value type)

Pattern Matching

Switch expressions with type, relational, and logical patterns.

csharp
object value = 42;string description = value switch{    int n when n < 0 => "negative",    0 => "zero",    int n and > 0 and < 10 => "small positive",   // Relational + logical patterns    int => "large integer",    string s => $"a string: {s}",    null => "nothing",    _ => "unknown"};if (value is int number && number > 10)           // Type pattern + condition{    Console.WriteLine($"Big number: {number}");}

Deconstruction & Record Patterns

Pulling positional and property values out of a record.

csharp
var point = new Point(3, 4);var (x, y) = point;                     // Deconstruction (auto-generated for records)string quadrant = point switch{    Point { X: > 0, Y: > 0 } => "Q1",   // Property pattern matching on record members    Point { X: < 0, Y: > 0 } => "Q2",    Point(0, 0) => "Origin",             // Positional record pattern    _ => "Other"};

Key Concepts

What makes records and pattern matching distinct.

  • Value equality- Records override Equals/GetHashCode to compare by value, not by reference
  • with expression- Creates a shallow copy with specified properties changed (non-destructive mutation)
  • record struct- A C# 10+ value-type record; avoids heap allocation for small immutable data
  • init accessors- public int X { get; init; } allows setting a property only during object initialization
  • Switch expressions- x switch { ... } is an expression form of switch that must be exhaustive or have a _ arm
  • Pattern kinds- constant, type, relational (>, <), logical (and/or/not), property, positional, and list patterns

List Patterns (C# 11)

Matching the shape and contents of arrays/spans without manual indexing.

csharp
int[] numbers = { 1, 2, 3, 4, 5 };string result = numbers switch{    [] => "empty",    [var single] => $"one element: {single}",    [var first, .., var last] => $"starts {first}, ends {last}",    [1, 2, ..] => "starts with 1, 2",    _ => "other"};if (numbers is [var head, .. var rest])          // Slice pattern captures the remainder{    Console.WriteLine($"head={head}, rest.Length={rest.Length}");}

Record Inheritance & Sealed Hierarchies

Modeling discriminated unions with records for exhaustive pattern matching.

csharp
public abstract record Shape;public sealed record Circle(double Radius) : Shape;public sealed record Rectangle(double Width, double Height) : Shape;public sealed record Triangle(double Base, double Height) : Shape;public static double Area(Shape shape) => shape switch{    Circle c => Math.PI * c.Radius * c.Radius,    Rectangle r => r.Width * r.Height,    Triangle t => 0.5 * t.Base * t.Height,    _ => throw new NotSupportedException()          // Needed since Shape isn't a closed union};// Derived records automatically extend base positional parameters and inherit value equality,// but two records are only equal if they're the exact same runtime type.

Overriding Generated Equality

Customizing how a record compares itself when the default member-wise comparison isn't enough.

csharp
public record CaseInsensitiveName(string Value){    public virtual bool Equals(CaseInsensitiveName? other) =>        other is not null && string.Equals(Value, other.Value, StringComparison.OrdinalIgnoreCase);    public override int GetHashCode() =>        StringComparer.OrdinalIgnoreCase.GetHashCode(Value);}var a = new CaseInsensitiveName("Alice");var b = new CaseInsensitiveName("ALICE");Console.WriteLine(a == b);   // True, thanks to the custom Equals override// Note: the compiler still generates a sealed ToString() override with 'protected' PrintMembers// that you can override too by declaring your own 'protected override bool PrintMembers(...)'.

Nested & Extended Property Patterns

Matching deep into an object graph in a single expression.

csharp
public record Address(string City, string Country);public record Customer(string Name, Address Address, int OrderCount);string Classify(Customer c) => c switch{    { Address.Country: "US", OrderCount: > 100 } => "VIP US customer",     // Extended (dotted) property pattern    { Address: { City: "London", Country: "UK" } } => "UK - London",       // Nested property pattern    { OrderCount: 0 } => "prospect",    not { Address: null } => "has address on file",                        // 'not' pattern    _ => "other"};

readonly record struct & Primary Constructors

Squeezing out allocations and using C# 12 primary constructors on plain classes.

csharp
public readonly record struct Money(decimal Amount, string Currency){    public static Money operator +(Money a, Money b) =>        a.Currency == b.Currency            ? a with { Amount = a.Amount + b.Amount }            : throw new InvalidOperationException("Currency mismatch");}// C# 12 primary constructors: any class, not just records, can take constructor params directlypublic class OrderProcessor(IOrderRepository repo, ILogger<OrderProcessor> logger){    public async Task ProcessAsync(int id)    {        logger.LogInformation("Processing {Id}", id);        await repo.MarkProcessedAsync(id);    }}

Advanced Pattern-Matching Vocabulary

Terms that show up once you go past basic switch expressions.

  • var pattern- { X: var x } binds a name to a value unconditionally, useful for capturing inside a nested pattern
  • Slice pattern (..)- Matches zero or more elements in a list pattern; can optionally capture the slice into a variable
  • Discard pattern (_)- Matches anything without binding it; also used as the mandatory default arm in exhaustive switches
  • is not null- Idiomatic C# 9+ null check via negated pattern instead of != null
  • PrintMembers- Compiler-generated hook records use to build their ToString(); override it to customize output
  • EqualityContract- Protected virtual property the compiler emits so equality also considers the runtime type in a hierarchy
  • Positional deconstruction depth- Record patterns can nest positional and property patterns arbitrarily: Point(> 0, > 0) { }
Pro Tip

Use record struct for small, frequently created immutable value types like coordinates or money amounts to get value semantics without the heap allocation and GC pressure of a record class.

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