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Web Sockets vs Server-Sent Events Cheat Sheet

Web Sockets vs Server-Sent Events Cheat Sheet

Compares WebSocket and Server-Sent Events with working code for both, plus guidance on which real-time approach fits your use case.

2 PagesIntermediateMar 20, 2026

Server-Sent Events (Client + Server)

One-way streaming updates over plain HTTP.

javascript
// Clientconst events = new EventSource('/api/notifications');events.onmessage = (event) => {  console.log('Default message:', event.data);};events.addEventListener('priceUpdate', (event) => {  const data = JSON.parse(event.data); // custom named event  console.log('Price:', data.price);});events.onerror = () => console.log('Connection lost, browser will auto-reconnect');// Server (Node/Express) — must send the right content type and flushapp.get('/api/notifications', (req, res) => {  res.set({    'Content-Type': 'text/event-stream',    'Cache-Control': 'no-cache',    Connection: 'keep-alive',  });  const timer = setInterval(() => {    res.write(`event: priceUpdate\ndata: ${JSON.stringify({ price: Math.random() })}\n\n`);  }, 2000);  req.on('close', () => clearInterval(timer));});

WebSocket Equivalent

The same feature, but full-duplex.

javascript
// Clientconst socket = new WebSocket('wss://example.com/notifications');socket.onmessage = (event) => console.log('Received:', event.data);socket.onopen = () => socket.send(JSON.stringify({ type: 'subscribe', channel: 'prices' }));// Server (ws) — bidirectional, client can also push datawss.on('connection', (ws) => {  ws.on('message', (msg) => console.log('Client sent:', msg.toString()));  setInterval(() => ws.send(JSON.stringify({ price: Math.random() })), 2000);});

Key Differences

How the two protocols actually differ under the hood.

  • Direction- SSE: server-to-client only. WebSocket: full-duplex, both directions
  • Protocol- SSE runs over plain HTTP. WebSocket upgrades the connection via ws:// / wss://
  • Reconnection- SSE auto-reconnects natively (EventSource); WebSocket needs manual reconnect logic
  • Data format- SSE is text-only (UTF-8). WebSocket supports both text and binary frames
  • Connection limits- SSE over HTTP/1.1 caps at ~6 concurrent connections per domain; HTTP/2 removes this
  • Proxy friendliness- SSE, being plain HTTP, traverses proxies more reliably than a WebSocket upgrade

When to Choose Which

Matching the protocol to your data flow.

  • Use SSE- One-way live feeds: notifications, stock tickers, live scores, log streaming
  • Use WebSocket- Bidirectional interaction: chat apps, multiplayer games, collaborative editors
  • SSE for simplicity- No extra client library needed; works with plain EventSource and standard HTTP infra
  • WebSocket for binary/low-latency- Better suited for high-frequency, low-latency, or binary payloads
  • Infrastructure cost- WebSocket servers hold a stateful connection per client, which complicates horizontal scaling

Heartbeat & Reconnect with Backoff

Detecting a dead connection and reconnecting without hammering the server.

javascript
let ws;let retryDelay = 1000;function connect() {  ws = new WebSocket('wss://example.com/notifications');  const heartbeat = setInterval(() => {    if (ws.readyState === WebSocket.OPEN) ws.send(JSON.stringify({ type: 'ping' }));  }, 30000);  ws.onopen = () => { retryDelay = 1000; }; // reset backoff on success  ws.onclose = () => {    clearInterval(heartbeat);    setTimeout(connect, retryDelay);    retryDelay = Math.min(retryDelay * 2, 30000); // exponential backoff, capped  };  ws.onerror = () => ws.close(); // triggers onclose -> reconnect}connect();

Resuming an SSE Stream with Last-Event-ID

Letting the browser's built-in reconnect logic replay missed events after a drop.

javascript
// Server: tag every event with an id so the browser can report where it left offapp.get('/api/notifications', (req, res) => {  res.set({ 'Content-Type': 'text/event-stream', 'Cache-Control': 'no-cache' });  const lastId = Number(req.headers['last-event-id']) || 0;  const missed = getEventsSince(lastId); // replay anything the client missed  missed.forEach((e) => res.write(`id: ${e.id}\ndata: ${JSON.stringify(e.payload)}\n\n`));  const sub = subscribeToNewEvents((e) => {    res.write(`id: ${e.id}\nretry: 3000\ndata: ${JSON.stringify(e.payload)}\n\n`);  });  req.on('close', () => sub.unsubscribe());});// Client: EventSource automatically sends Last-Event-ID on the reconnect requestconst events = new EventSource('/api/notifications');

Proxying WebSockets through Nginx

The Upgrade/Connection headers a reverse proxy must forward, plus sticky sessions for scaling.

nginx
upstream ws_backend {  ip_hash; # sticky sessions: same client -> same backend instance  server 10.0.0.1:4000;  server 10.0.0.2:4000;}location /notifications {  proxy_pass http://ws_backend;  proxy_http_version 1.1;  proxy_set_header Upgrade $http_upgrade;  proxy_set_header Connection "upgrade";  proxy_set_header Host $host;  proxy_read_timeout 3600s; # keep long-lived connections from being killed}

WebSocket Close Codes

Status codes carried in the close frame, useful for deciding whether to reconnect.

  • 1000 Normal Closure- Clean, intentional close — don't reconnect automatically
  • 1001 Going Away- Page navigating away or server shutting down
  • 1006 Abnormal Closure- Connection dropped without a close frame (network loss) — the case reconnect logic must handle
  • 1008 Policy Violation- Generic rejection, often used for failed auth
  • 1011 Internal Error- Server hit an unexpected condition
  • 4000-4999 range- Reserved for application-defined codes (e.g. 4001 = 'invalid token')

Scaling WebSockets Across Instances

A single process can't broadcast to sockets held open by sibling instances without a shared bus.

javascript
const { createClient } = require('redis');const sub = createClient();const pub = createClient();await Promise.all([sub.connect(), pub.connect()]);await sub.subscribe('prices', (message) => {  // fan out to every socket connected to THIS instance  for (const ws of localConnections) {    if (ws.readyState === ws.OPEN) ws.send(message);  }});// Any instance can publish; Redis delivers it to all subscribed instancesfunction broadcastPrice(price) {  pub.publish('prices', JSON.stringify({ price }));}
Pro Tip

If you only need server-to-client push and the client never needs to send data back over the same connection, prefer Server-Sent Events — you get automatic reconnection and simpler infrastructure for free.

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