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Java Design Patterns Cheat Sheet

Java Design Patterns Cheat Sheet

Shows implementations of core Gang of Four design patterns including Singleton, Factory Method, Builder, and Observer in Java.

3 PagesIntermediateApr 5, 2026

Singleton

Ensure a class has only one instance with global access.

java
public class ConfigManager {    private static volatile ConfigManager instance;    private ConfigManager() {}    public static ConfigManager getInstance() {        if (instance == null) {            synchronized (ConfigManager.class) {                if (instance == null) {                    instance = new ConfigManager();  // double-checked locking                }            }        }        return instance;    }}// Simplest thread-safe form: enum singletonpublic enum Config { INSTANCE; }

Factory Method

Delegate object creation to subclasses via a common interface.

java
interface Notification {    void send(String message);}class EmailNotification implements Notification {    public void send(String message) { System.out.println("Email: " + message); }}class SmsNotification implements Notification {    public void send(String message) { System.out.println("SMS: " + message); }}class NotificationFactory {    static Notification create(String type) {        return switch (type) {            case "EMAIL" -> new EmailNotification();            case "SMS" -> new SmsNotification();            default -> throw new IllegalArgumentException("Unknown type: " + type);        };    }}

Builder

Construct complex objects step by step with a fluent API.

java
public class Pizza {    private final String size;    private final boolean cheese;    private final boolean pepperoni;    private Pizza(Builder b) {        this.size = b.size;        this.cheese = b.cheese;        this.pepperoni = b.pepperoni;    }    public static class Builder {        private String size = "medium";        private boolean cheese;        private boolean pepperoni;        public Builder size(String size) { this.size = size; return this; }        public Builder cheese(boolean v) { this.cheese = v; return this; }        public Builder pepperoni(boolean v) { this.pepperoni = v; return this; }        public Pizza build() { return new Pizza(this); }    }}Pizza pizza = new Pizza.Builder().size("large").cheese(true).build();

Observer

Notify multiple dependents automatically when subject state changes.

java
interface Observer { void update(String event); }class EventBus {    private final List<Observer> observers = new ArrayList<>();    void subscribe(Observer o) { observers.add(o); }    void unsubscribe(Observer o) { observers.remove(o); }    void publish(String event) {        for (Observer o : observers) o.update(event);    }}EventBus bus = new EventBus();bus.subscribe(event -> System.out.println("Received: " + event));bus.publish("user.created");

Common Patterns at a Glance

Quick reference to widely used GoF patterns beyond the ones shown above.

  • Singleton- Ensures a class has only one instance and provides a global access point to it.
  • Factory Method- Lets subclasses decide which concrete class to instantiate behind a common interface.
  • Builder- Separates complex object construction from its representation using a fluent, step-by-step API.
  • Observer- Defines a one-to-many dependency so observers are notified automatically when a subject changes.
  • Strategy- Encapsulates interchangeable algorithms behind a common interface, selectable at runtime.
  • Adapter- Converts one interface into another that a client expects, without modifying either.
  • Decorator- Adds responsibilities to an object dynamically by wrapping it, as an alternative to subclassing.
  • Command- Encapsulates a request as an object, enabling queuing, logging, and undoable operations.

Strategy with Lambdas

Replace verbose strategy subclasses with functional interfaces for lightweight, swappable algorithms.

java
@FunctionalInterfaceinterface DiscountStrategy {    BigDecimal apply(BigDecimal price);}class CheckoutService {    private final DiscountStrategy strategy;    CheckoutService(DiscountStrategy strategy) { this.strategy = strategy; }    BigDecimal total(BigDecimal price) { return strategy.apply(price); }}DiscountStrategy tenPercentOff = price -> price.multiply(BigDecimal.valueOf(0.9));DiscountStrategy noDiscount = price -> price;new CheckoutService(tenPercentOff).total(BigDecimal.valueOf(100));  // 90.0

Decorator

Layer behavior onto an object at runtime without modifying its class or using inheritance chains.

java
interface Coffee {    double cost();    String description();}class Espresso implements Coffee {    public double cost() { return 2.0; }    public String description() { return "Espresso"; }}abstract class CoffeeDecorator implements Coffee {    protected final Coffee wrapped;    CoffeeDecorator(Coffee wrapped) { this.wrapped = wrapped; }}class WithMilk extends CoffeeDecorator {    WithMilk(Coffee c) { super(c); }    public double cost() { return wrapped.cost() + 0.5; }    public String description() { return wrapped.description() + " + milk"; }}Coffee order = new WithMilk(new Espresso());System.out.println(order.description() + " = " + order.cost());  // Espresso + milk = 2.5

Adapter

Bridge an incompatible legacy interface to the one your client code expects, without touching either side.

java
// Legacy third-party API you can't changeclass LegacyXmlLogger {    void writeXmlEntry(String xml) { /* ... */ }}// Interface your application code depends oninterface JsonLogger {    void log(String jsonPayload);}class XmlLoggerAdapter implements JsonLogger {    private final LegacyXmlLogger legacy;    XmlLoggerAdapter(LegacyXmlLogger legacy) { this.legacy = legacy; }    public void log(String jsonPayload) {        String xml = convertJsonToXml(jsonPayload);        legacy.writeXmlEntry(xml);    }    private String convertJsonToXml(String json) { return "<entry>" + json + "</entry>"; }}

Sealed Types as a Visitor Alternative

Modern Java replaces classic double-dispatch Visitor with sealed hierarchies plus exhaustive switch pattern matching.

java
sealed interface Shape permits Circle, Rectangle, Triangle {}record Circle(double radius) implements Shape {}record Rectangle(double w, double h) implements Shape {}record Triangle(double base, double height) implements Shape {}class AreaCalculator {    static double area(Shape shape) {        // Compiler enforces exhaustiveness - no default needed, no visitor boilerplate        return switch (shape) {            case Circle c -> Math.PI * c.radius() * c.radius();            case Rectangle r -> r.w() * r.h();            case Triangle t -> 0.5 * t.base() * t.height();        };    }}

Common Implementation Pitfalls

Mistakes teams make when applying GoF patterns literally in modern Java codebases.

  • Singleton + DI container- Manually coding a Singleton class inside a Spring/CDI app fights the container; let the container scope the bean as a singleton instead.
  • Builder overkill- Hand-rolled Builder for a 2-3 field class adds ceremony a simple constructor or record already handles.
  • Observer memory leaks- Forgetting to unsubscribe long-lived observers from a long-lived subject keeps them reachable and unable to be garbage collected.
  • Factory returning concrete types- A factory method that leaks the concrete implementation type in its return signature defeats the purpose of abstracting creation.
  • Decorator interface bloat- Decorators must implement every method of the wrapped interface; a fat interface makes each decorator layer expensive to write.
  • Double-checked locking without volatile- Skipping the volatile keyword on a lazily-initialized singleton field allows a partially constructed instance to be observed by another thread.
Pro Tip

Favor composition-based patterns like Strategy over subclassing for interchangeable behavior - it lets you swap logic at runtime without an explosion of subclasses for every combination.

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