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Go Concurrency Patterns Cheat Sheet

Go Concurrency Patterns Cheat Sheet

Covers goroutines, channels, select statements, sync primitives, and common concurrency patterns like worker pools and fan-in/fan-out in Go.

2 PagesIntermediateMar 30, 2026

Goroutines & Channels

Starting goroutines and communicating over channels.

go
func main() {	ch := make(chan string)	go func() {		ch <- "hello from goroutine"	}()	msg := <-ch	fmt.Println(msg)	// Buffered channel	buf := make(chan int, 3)	buf <- 1	buf <- 2	close(buf)	for v := range buf {		fmt.Println(v) // ranges until channel is closed	}}

Select Statement

Waiting on multiple channel operations at once.

go
select {case msg1 := <-ch1:	fmt.Println("received", msg1)case msg2 := <-ch2:	fmt.Println("received", msg2)case <-time.After(1 * time.Second):	fmt.Println("timeout")default:	fmt.Println("no message ready") // non-blocking select}

sync Package

Core synchronization primitives from the standard library.

  • sync.Mutex- Locks a critical section; call Lock() and Unlock() (typically via defer)
  • sync.RWMutex- Allows multiple concurrent readers or one writer; RLock()/RUnlock() for reads
  • sync.WaitGroup- Waits for a collection of goroutines to finish via Add/Done/Wait
  • sync.Once- Ensures a function runs exactly once, e.g. for lazy initialization
  • sync.Map- Concurrency-safe map optimized for specific high-contention access patterns
  • atomic package- Lock-free atomic operations (AddInt64, LoadInt32, etc.) from sync/atomic
  • context.Context- Carries cancellation signals and deadlines across API boundaries and goroutines

Worker Pool Pattern

Fixed pool of goroutines processing jobs from a shared channel.

go
func main() {	jobs := make(chan int, 100)	results := make(chan int, 100)	var wg sync.WaitGroup	for w := 1; w <= 3; w++ {		wg.Add(1)		go func(id int) {			defer wg.Done()			for j := range jobs {				results <- j * j			}		}(w)	}	for j := 1; j <= 9; j++ {		jobs <- j	}	close(jobs)	wg.Wait()	close(results)	for r := range results {		fmt.Println(r)	}}

Common Patterns

Named concurrency patterns you'll see across Go codebases.

  • Fan-out- Multiple goroutines read from the same channel to parallelize work
  • Fan-in- Merge multiple channels into one using a dedicated merge goroutine
  • Pipeline- Chain stages so each stage's output channel feeds the next stage's input
  • Done channel- A closed channel broadcasts cancellation to every listening goroutine
  • context.WithCancel- Standard way to propagate cancellation through a call graph
  • context.WithTimeout- Cancels automatically after a duration; use with select on ctx.Done()

errgroup for Coordinated Cancellation

Running a group of goroutines that share an error and a cancellation context.

go
import "golang.org/x/sync/errgroup"func FetchAll(ctx context.Context, urls []string) ([]string, error) {	g, ctx := errgroup.WithContext(ctx)	results := make([]string, len(urls))	for i, url := range urls {		i, url := i, url		g.Go(func() error {			req, err := http.NewRequestWithContext(ctx, http.MethodGet, url, nil)			if err != nil {				return err			}			resp, err := http.DefaultClient.Do(req)			if err != nil {				return err // first error cancels ctx for all other goroutines			}			defer resp.Body.Close()			body, err := io.ReadAll(resp.Body)			results[i] = string(body)			return err		})	}	if err := g.Wait(); err != nil {		return nil, err	}	return results, nil}

context.Context: Cancellation Trees & Values

Building a cancellation hierarchy and passing request-scoped data safely.

go
type ctxKey stringconst requestIDKey ctxKey = "requestID"func handle(ctx context.Context) {	ctx = context.WithValue(ctx, requestIDKey, "req-123") // Use unexported key types	ctx, cancel := context.WithTimeout(ctx, 2*time.Second)	defer cancel() // Always call cancel to release resources, even on success	select {	case <-doWork(ctx):		fmt.Println("done, requestID:", ctx.Value(requestIDKey))	case <-ctx.Done():		fmt.Println("cancelled:", ctx.Err()) // context.DeadlineExceeded or context.Canceled	}}// Cancelling a parent ctx cancels every ctx derived from it (a tree),// but cancelling a child never affects its parent.

sync.Cond & sync.Pool

Two less common sync primitives: condition variables and object reuse.

go
// sync.Cond -- wait for a condition guarded by a mutexvar (	mu    sync.Mutex	cond  = sync.NewCond(&mu)	ready bool)func waiter() {	mu.Lock()	for !ready { // Always re-check the condition in a loop (spurious wakeups)		cond.Wait()	}	mu.Unlock()}func signaler() {	mu.Lock()	ready = true	mu.Unlock()	cond.Broadcast() // Wake all waiters; cond.Signal() wakes just one}// sync.Pool -- reuse short-lived objects to reduce GC pressurevar bufPool = sync.Pool{	New: func() interface{} { return new(bytes.Buffer) },}func render() {	buf := bufPool.Get().(*bytes.Buffer)	defer func() { buf.Reset(); bufPool.Put(buf) }()	buf.WriteString("rendered output")}

Cancellable Pipeline with Fan-Out/Fan-In

Combining pipeline stages with a done channel so no goroutine leaks on early exit.

go
func generator(done <-chan struct{}, nums ...int) <-chan int {	out := make(chan int)	go func() {		defer close(out)		for _, n := range nums {			select {			case out <- n:			case <-done:				return // Abandon work as soon as the consumer signals it's done			}		}	}()	return out}func square(done <-chan struct{}, in <-chan int) <-chan int {	out := make(chan int)	go func() {		defer close(out)		for n := range in {			select {			case out <- n * n:			case <-done:				return			}		}	}()	return out}func main() {	done := make(chan struct{})	defer close(done) // Broadcasts cancellation to every stage still running	for n := range square(done, generator(done, 1, 2, 3, 4)) {		fmt.Println(n)		break // Early exit -- upstream goroutines unblock via done, not deadlock	}}

Concurrency Gotchas & Diagnostics

Failure modes and tooling that go beyond the basic goroutine/channel primer.

  • Goroutine leaks- A goroutine blocked forever on a channel send/receive with no reader/writer never gets garbage collected; always give it a cancellation path
  • nil channel behavior- Sending/receiving on a nil channel blocks forever; useful in a select to conditionally disable a case
  • Closed channel semantics- Receiving from a closed channel returns the zero value immediately with ok=false; sending to a closed channel panics
  • GOMAXPROCS- Controls the number of OS threads executing Go code simultaneously; runtime.GOMAXPROCS(n) tunes it, defaults to NumCPU
  • go build -race / go run -race- Instruments memory accesses to detect data races at runtime; essential for validating concurrent code, not just go test
  • runtime.Gosched()- Voluntarily yields the processor to other goroutines without blocking; rarely needed but useful in busy-loop scenarios
  • Deadlock detection- The Go runtime detects when ALL goroutines are asleep (global deadlock) and panics with "fatal error: all goroutines are asleep"
  • errgroup.WithContext- Derives a context that's cancelled the moment any goroutine in the group returns a non-nil error
Pro Tip

Always know who closes a channel and only close it from the sender side — closing a channel you're only receiving from, or closing it twice, causes a panic.

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