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C++ Move Semantics Cheat Sheet

C++ Move Semantics Cheat Sheet

Explains rvalue references, move constructors and assignment, std::move and std::forward, and the rule of five in modern C++.

3 PagesAdvancedApr 10, 2026

Rvalue References

Bind to temporaries to enable move instead of copy.

cpp
void process(std::string& s)  { std::cout << "lvalue ref\n"; }void process(std::string&& s) { std::cout << "rvalue ref\n"; }std::string name = "Ada";process(name);                 // calls lvalue overloadprocess(std::string("Bob"));   // calls rvalue overload (temporary)process(std::move(name));      // calls rvalue overload (name is cast to rvalue)

Move Constructor & Move Assignment

Steal resources from a temporary instead of deep-copying.

cpp
class Buffer {public:    Buffer(size_t size) : size(size), data(new int[size]) {}    // Move constructor: takes ownership, leaves source in valid empty state    Buffer(Buffer&& other) noexcept        : size(other.size), data(other.data) {        other.size = 0;        other.data = nullptr;    }    // Move assignment    Buffer& operator=(Buffer&& other) noexcept {        if (this != &other) {            delete[] data;            data = other.data;            size = other.size;            other.data = nullptr;            other.size = 0;        }        return *this;    }    ~Buffer() { delete[] data; }private:    size_t size;    int* data;};

std::move and std::forward

Cast to rvalue, and preserve value category in forwarding code.

cpp
#include <utility>std::vector<std::string> v;std::string s = "hello";v.push_back(std::move(s));   // moves s into the vector; s is now unspecified/empty// Perfect forwarding in a generic wrappertemplate <typename T>void wrapper(T&& arg) {    inner(std::forward<T>(arg));   // preserves lvalue/rvalue-ness of arg}

Key Terms

Vocabulary for reasoning about value categories and moves.

  • lvalue- An expression with identity/an address that persists beyond the expression, e.g. a named variable.
  • rvalue- A temporary expression with no persistent identity, e.g. a literal or a function's return-by-value.
  • Move Semantics- Transferring ownership of resources from a source object instead of copying them, leaving the source in a valid but unspecified state.
  • noexcept on move ops- Marking move constructor/assignment noexcept lets std::vector move elements on reallocation instead of falling back to copy.
  • Rule of Five- If you define a destructor, copy ctor, or copy assignment, you should typically define/delete all five: destructor, copy ctor, copy assign, move ctor, move assign.
  • Copy Elision / RVO- The compiler constructs the return value directly in the caller's storage, skipping the copy/move entirely (mandatory since C++17 for prvalues).

Forwarding References & Reference Collapsing

Understand how T&& in a deduced context differs from a plain rvalue reference.

cpp
// T&& here is a FORWARDING (universal) reference because T is deduced,// not a plain rvalue reference like in a non-template functiontemplate <typename T>void wrapper(T&& arg);int x = 5;wrapper(x);            // T deduced as int&,  T&& collapses to int&   (lvalue)wrapper(10);           // T deduced as int,   T&& stays int&&         (rvalue)// reference collapsing rules: & + & => &,  & + && => &,  && + & => &,  && + && => &&// NOT a forwarding reference - T is fixed by the class, so this is a plain rvalue reftemplate <typename T>struct Holder {    void take(T&& arg);   // T&& here does NOT deduce; ordinary rvalue reference};

Move-Only Types in Containers & Algorithms

Work with non-copyable resource handles safely inside STL containers.

cpp
std::vector<std::unique_ptr<Widget>> widgets;widgets.push_back(std::make_unique<Widget>());   // constructed in place, no copy// emplace_back forwards args to the constructor - avoids a temporary + movewidgets.emplace_back(new Widget());// erase-remove idiom with move-only elements: use std::remove_if + erase,// or since C++20, std::erase_if(widgets, pred)std::erase_if(widgets, [](const auto& w) { return w == nullptr; });// sorting a vector of move-only types works because std::sort uses// std::swap, which itself is move-based since C++11std::sort(widgets.begin(), widgets.end(),          [](const auto& a, const auto& b) { return a->id < b->id; });

Moved-From State, Self-Move, and Slicing Hazards

Common correctness bugs around what 'valid but unspecified' really allows.

cpp
std::string s = "hello";std::string t = std::move(s);// s is now valid-but-unspecified: you may assign to it or destroy it,// but must NOT assume its value (e.g. do NOT assume s == "" for a custom type)s = "reset";               // fine, s is fully usable again// self-move must not corrupt the object (standard containers guarantee this// for library types, but YOUR move assignment must guard it too)Buffer b(10);b = std::move(b);          // must be a safe no-op-ish result, not UB// slicing: moving through a base-class reference only moves the Base partstruct Base { std::string name; };struct Derived : Base { std::vector<int> payload; };Derived d;Base b2 = std::move(d);    // SLICES: payload is silently dropped, only name moves

Guaranteed Copy Elision vs. Named RVO

Know which return-value optimizations the standard mandates versus merely permits.

cpp
struct Big { Big() { std::cout << "ctor\n"; } Big(const Big&) { std::cout << "copy\n"; } };Big makePrvalue() {    return Big{};              // C++17: MANDATORY elision, zero copies/moves guaranteed}Big makeNamed() {    Big local;    return local;               // NRVO: permitted, not guaranteed by the standard,                                 // but every mainstream compiler performs it at -O0+}Big makeConditional(bool flag) {    Big a, b;    return flag ? a : b;        // NRVO does NOT apply here (not a single named var) -}                                // this returns via move construction instead

Advanced Move Semantics Vocabulary

Precise terminology beyond the basic lvalue/rvalue split.

  • Value Categories (glvalue/prvalue/xvalue)- C++11 refined lvalue/rvalue into glvalue, prvalue (pure rvalue, e.g. a literal), and xvalue (expiring value, e.g. the result of std::move).
  • Forwarding Reference- T&& where T is deduced in that same call (template parameter or auto&&); binds to both lvalues and rvalues via reference collapsing.
  • Perfect Forwarding- Using std::forward<T>(arg) to pass an argument onward while preserving its original value category, avoiding an unwanted copy or an incorrect move.
  • Mandatory Copy Elision (C++17)- Returning a prvalue no longer requires an accessible copy/move constructor at all; the object is constructed directly in the caller's storage.
  • Destructive Move- A move that also ends the source's lifetime immediately (used by std::optional/std::variant internals); distinct from the standard's 'valid but unspecified' model.
  • std::exchange- Utility from <utility> that sets a variable to a new value and returns its old value in one step - simplifies writing correct move constructors.
Pro Tip

Always mark move constructors and move assignment operators noexcept when they truly can't throw - std::vector checks this at compile time and silently falls back to copying during reallocation if the move constructor isn't noexcept, defeating the purpose.

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