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Rust Ownership & Borrowing Cheat Sheet

Rust Ownership & Borrowing Cheat Sheet

Covers Rust's core ownership rules, move semantics, borrowing with references, and the borrow checker rules that prevent data races at compile time.

2 PagesBeginnerMar 25, 2026

Ownership Rules

The three foundational rules of Rust's ownership system.

  • Single owner- Each value has exactly one owner variable at a time
  • Move on assignment- Assigning a non-Copy value to another variable moves it; the original binding becomes invalid
  • Drop on scope exit- When the owner goes out of scope, Rust automatically calls drop to free the value
  • Copy types- Simple stack-only types (integers, bool, char, tuples of Copy types) are copied, not moved
  • Clone for deep copy- Call .clone() to explicitly duplicate heap data instead of moving it

Move Semantics

How assignment and function calls transfer ownership.

rust
let s1 = String::from("hello");let s2 = s1; // s1 is moved into s2; s1 is no longer valid// println!("{}", s1); // compile error: value borrowed after movelet s3 = s2.clone(); // deep copy; both s2 and s3 remain validprintln!("{} {}", s2, s3);fn takes_ownership(s: String) {    println!("{}", s);} // s is dropped herelet s4 = String::from("world");takes_ownership(s4); // s4 moved into the function// s4 is no longer valid here

Immutable Borrowing

Passing references instead of transferring ownership.

rust
fn calculate_length(s: &String) -> usize {    s.len()} // s goes out of scope, but nothing is dropped since it's a referencelet s1 = String::from("hello");let len = calculate_length(&s1); // borrow s1 immutablyprintln!("The length of '{}' is {}.", s1, len); // s1 still valid

Mutable Borrowing

The exclusivity rule enforced by the borrow checker.

rust
fn change(s: &mut String) {    s.push_str(", world");}let mut s = String::from("hello");change(&mut s);println!("{}", s); // "hello, world"// Rule: at any time, either ONE mutable reference// OR any number of immutable references -- never both.let r1 = &s;let r2 = &s;      // OK: multiple immutable borrowsprintln!("{} {}", r1, r2);let r3 = &mut s;  // OK now: r1, r2 are no longer used (NLL)r3.push('!');

Common Borrow-Checker Errors

Errors you'll hit while learning ownership, and what they mean.

  • value borrowed after move- Trying to use a variable after its value was moved elsewhere
  • cannot borrow as mutable more than once- Two &mut references to the same value exist at once
  • cannot borrow as mutable because also borrowed as immutable- Mixing &mut with an active &
  • Dangling reference- Returning a reference to a value that goes out of scope; caught at compile time
  • does not live long enough- A borrowed value's owner is dropped while the reference is still in use

Explicit Lifetime Annotations

Naming the relationship between reference lifetimes when the compiler can't infer it.

rust
// 'a says: the returned reference lives at most as long as// the shorter of x and y's lifetimes.fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {    if x.len() > y.len() { x } else { y }}// Structs holding references must declare the lifetime they borrow for.struct Excerpt<'a> {    part: &'a str,}impl<'a> Excerpt<'a> {    fn announce(&self, msg: &str) -> &str {        println!("Attention: {}", msg);        self.part    }}let novel = String::from("Call me Ishmael. Some years ago...");let first_sentence = novel.split('.').next().unwrap();let ex = Excerpt { part: first_sentence }; // ex can't outlive `novel`

Lifetime Elision Rules

The three rules the compiler applies before requiring explicit lifetimes.

rust
// Rule 1: each elided input reference gets its own lifetime parameter.// Rule 2: if there's exactly one input lifetime, it's assigned to all//         elided output lifetimes.// Rule 3: if one parameter is &self or &mut self, its lifetime is//         assigned to all elided output lifetimes.// Written with elision (what you normally type):fn first_word(s: &str) -> &str {    s.split_whitespace().next().unwrap_or("")}// Fully desugared by the compiler (rule 2 applies):// fn first_word<'a>(s: &'a str) -> &'a str { ... }impl<'a> Excerpt<'a> {    // Elided via rule 3: return type borrows from &self, not `msg`.    fn part(&self) -> &str {        self.part    }}

Interior Mutability: Rc<RefCell<T>>

Sharing mutable state within a single thread by moving borrow checking to runtime.

rust
use std::rc::Rc;use std::cell::RefCell;#[derive(Debug)]struct Shared {    count: i32,}let a = Rc::new(RefCell::new(Shared { count: 0 }));let b = Rc::clone(&a); // bump the reference count, not a deep copya.borrow_mut().count += 1; // runtime-checked mutable borrowb.borrow_mut().count += 1;println!("{}", a.borrow().count); // 2println!("strong count: {}", Rc::strong_count(&a)); // 2// borrow() / borrow_mut() panic at runtime if the rules are violated,// e.g. calling borrow_mut() while a borrow() is still alive.

Shared Ownership Across Threads

Arc<Mutex<T>> is the thread-safe analogue of Rc<RefCell<T>>.

rust
use std::sync::{Arc, Mutex};use std::thread;let counter = Arc::new(Mutex::new(0));let mut handles = vec![];for _ in 0..10 {    let counter = Arc::clone(&counter);    let handle = thread::spawn(move || {        let mut num = counter.lock().unwrap(); // blocks until lock is free        *num += 1;    }); // MutexGuard drops here, releasing the lock    handles.push(handle);}for handle in handles {    handle.join().unwrap();}println!("Result: {}", *counter.lock().unwrap()); // 10

Smart Pointer Cheat Sheet

When to reach for each ownership/borrowing wrapper type.

  • Box<T>- Single owner, heap allocation; use for recursive types or large data you want on the heap
  • Rc<T>- Multiple owners, single-threaded, immutable shared access, reference-counted
  • Arc<T>- Like Rc<T> but with atomic reference counting; safe to share across threads
  • RefCell<T>- Single-threaded interior mutability with borrow rules checked at runtime, panics on violation
  • Mutex<T>- Thread-safe interior mutability; lock() blocks and returns a guard that unlocks on drop
  • Cell<T>- Interior mutability for Copy types via get/set, no borrow tracking or panics
  • Weak<T>- A non-owning reference from Rc/Arc that avoids reference cycles; upgrade() returns Option<Rc<T>>
  • Cow<'a, T>- Clone-on-write: borrows data until mutation is needed, then clones lazily
Pro Tip

Non-Lexical Lifetimes (NLL) mean a borrow's scope ends at its last use, not at the end of the block — so you can often reuse a variable mutably right after its last immutable read without restructuring code.

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